Human Guided Forests – HGF
Posted by bgood on Apr 6, 2012 in class prediction, classification, crowdsourcing, games, gwaps, hgf, machine learning, random forest, sulab | 0 comments Yesterday I posted some slides about an idea I had recently which I call Human Guided Forests or HGF for short. This an attempt to marry crowdsourcing with machine learning to produce better class predictors for datasets with very large features spaces. Specifically, the idea is to replace the 'random' in the Random Forest algorithm with 'human'.Random Forests basically work like...read more
